RTNN: accelerating neighbor search using hardware ray tracing
RTNN: accelerating neighbor search using hardware ray tracing
复制标题
DOI:
10.1145/3503221.3508409
复制
发表时间:
2022-01
期刊:
影响因子:
--
通讯作者:
Yuhao Zhu
中科院分区:
文献类型:
--
作者:
Yuhao Zhu
Neighbor search is of fundamental importance to many engineering and science fields such as physics simulation and computer graphics. This paper proposes to formulate neighbor search as a ray tracing problem and leverage the dedicated ray tracing hardware in recent GPUs for acceleration. We show that a naive mapping under-exploits the ray tracing hardware. We propose two performance optimizations, query scheduling and query partitioning, to tame the inefficiencies. Experimental results show 2.2X - 65.0X speedups over existing neighbor search libraries on GPUs. The code is available at https://github.com/horizon-research/rtnn.