Developing StoryCarnival: exploring computer-mediated activities for 3 to 4 year-old children

Developing StoryCarnival: exploring computer-mediated activities for 3 to 4 year-old children
复制标题

发展故事嘉年华:为 3 至 4 岁的儿童探索计算机介导的活动

DOI:
--
复制
发表时间:
2017
期刊:
Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais
影响因子:
--
通讯作者:
Victoria Utter
Victoria Utter
中科院分区:
--
文献类型:
--
作者:
L. Pantoja;J. Hourcade;Kyle Diederich;L. Crawford;Victoria Utter

文献摘要

被引文献

相似文献

许多孩子开始上幼儿园时没有掌握一些重要的技能,如注意力集中、听从指示和等待轮到自己的能力。有证据表明,其中一些缺陷与自我调节能力差有关,这与控制注意力和情绪以完成一个动作的能力有关。基于心智工具课程所倡导的活动,我们一直在迭代开发StoryCarnival,这是一个旨在支持三到四岁儿童的虚拟游戏的网络应用程序,其目标是提高自我调节能力。这篇简短的论文简要讨论了我们的方法和一些相关的工作,为我们的原型开发提供信息的设计会议,以及与幼儿合作时学到的一些经验教训。
Many children begin Kindergarten without important skills such as the ability to pay attention, to follow instructions, and to wait for their turn. There is evidence that some of these deficits are associated to poor self-regulation, which relates to the ability of controlling attention and emotion in order to complete an action. Based on the activities promoted by the Tools of the Mind curriculum, we have been iteratively developing StoryCarnival, a web app designed to support make-believe play for three to four year-old children with the goal of improving self-regulation. This short paper briefly discusses our approach and some related work, the design sessions that informed the development of our prototypes, and some lessons learned while collaborating with young children.