Design and Evaluation of a Gamified e-Learning System for Statistics Learning Activities

Design and Evaluation of a Gamified e-Learning System for Statistics Learning Activities
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统计学习活动游戏化电子学习系统的设计和评估

DOI:
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发表时间:
2019
期刊:
Literacy Information and Computer Education Journal
影响因子:
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通讯作者:
G. D. S. Junior
G. D. S. Junior
中科院分区:
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文献类型:
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作者:
M. M. Tenório;Rui Pedro Lopes;L. Góis;G. D. S. Junior

文献摘要

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统计学习研究人员努力开发技术解决方案来支持该领域的学生。然而,此类解决方案必须让学生参与学习活动以发展他们的统计思维。在这种情况下,本研究提出设计一个游戏化的电子学习系统,让学生在进行学习活动时参与其中。我们分析学生在使用环境时对统计活动的行为。为了实现这些目标,该项目侧重于游戏化结构,用于开发具有奖励系统的学习活动。学习活动基于教师提出的问题和答案,以衡量学生对不同课程内容的理解,并为他们提供基于问题的方法。该项目在 30 天的概率与统计课程中得到应用。结果显示出积极的结果,主要是因为设计的游戏化元素在环境中达到了预期的作用。
Researchers in statistics learning have made an effort to develop technological solutions to support students in this field. However, such solutions must involve and engage students to perform learning activities to develop their statistical thinking. In this scenario, this study proposes the design of a gamified e-learning system to involve students when they perform learning activities. We analyze students’ behavior towards statistics activities when using the environment. To achieve these goals, this project focuses on a gamified structure for the development of learning a ctivities with a reward system. The learning activities are based on question and answers developed by teachers to measure the students’ understanding of different course contents and also provide them with a problem-based approach. The project was applied in a Probability and Statistics course during 30 days. The results suggest a positive outcome mostly because the designed gamification elements achieved their desired role inside the environment.