Playful Card-Based Tools for Gamification Design

Playful Card-Based Tools for Gamification Design
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用于游戏化设计的有趣的基于卡片的工具

DOI:
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发表时间:
2015
期刊:
Australasian Computer-Human Interaction Conference
影响因子:
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通讯作者:
Marigo Raftopoulos
Marigo Raftopoulos
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文献类型:
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作者:
Marigo Raftopoulos

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本文提出了一个基于卡片的工具集,以协助业务流程,产品和服务的游戏化设计过程。基于设计游戏和设计卡片方法的概念,开发了四套卡片,以促进创造性的问题解决和游戏化设计项目的原型制作。举办了七个讲习班,114名项目经理参加了试验原型卡片的工作,以设计人力资源管理、培训、营销和创新管理方面的应用程序。使用这些卡片使参与者专注于以人为本的设计开发,并将价值观和道德观嵌入最终的设计作品中。游戏化领域正处于发展的早期阶段,并受到缺乏严格框架和设计方法的限制。这项工作有助于通过实用工具和框架缩小这一差距。
This paper presents a card-based toolset to assist in the gamification design process for business processes, products and services. Grounded in the concepts of design games and design card methodologies, four sets of cards have been developed to facilitate creative problem solving and the prototyping of gamification design projects. Seven workshops have been run involving 114 project managers in experimenting with the prototype cards to design applications in human resource management, training, marketing, and innovation management. Using the cards focuses participants on the development of designs that are human-centred and on embedding values and ethics into the final design artifacts. The field of gamification is at an early stage of development and is limited by a lack of rigorous frameworks and design methods. This work contributes to closing this gap with practical tools and frameworks.