Learning spaces, tasks and metrics for effective communication in Second Life within the context of programming LEGO NXT MindstormsTM robots : towards a framework for design and implementation.

Learning spaces, tasks and metrics for effective communication in Second Life within the context of programming LEGO NXT MindstormsTM robots : towards a framework for design and implementation.
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在乐高 NXT MindstormsTM 机器人编程背景下,《第二人生》中有效沟通的学习空间、任务和指标:建立设计和实施框架。

DOI:
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发表时间:
2010
期刊:
Journal of Virtual Worlds Research.
影响因子:
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通讯作者:
C.
C.
中科院分区:
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文献类型:
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作者:
Martin;S.;Vallance;M.;Schaik;P. van.;Wiz;C.

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