Capturing player experience with post-game commentaries
Capturing player experience with post-game commentaries
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DOI:
10.5176/978-981-08-5480-5_085
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发表时间:
2010-04
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影响因子:
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通讯作者:
J. Gow;P. Cairns;S. Colton;Paul Miller;Robin Baumgarten
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文献类型:
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作者:
J. Gow;P. Cairns;S. Colton;Paul Miller;Robin Baumgarten
Player experience is at the heart of good game design, but designers typically have limited experience data to work with. Detailed and fine-grained accounts of gaming experience would be of great value to designers and researchers alike, but recording such data is a significant challenge. We describe an approach based on post-game player commentaries, retrospective verbal reports cued by video of the gaming session and a word list. A pilot study was carried out to capture player experience of a tutorial level for a third person shooter game. We show how the technique can be used to provide useful game design feedback.