Dynamic weighted voting games

Dynamic weighted voting games
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动态加权投票游戏

DOI:
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发表时间:
2013
期刊:
Adaptive Agents and Multi-Agent Systems
影响因子:
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通讯作者:
Yair Zick
Yair Zick
中科院分区:
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文献类型:
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作者:
Edith Elkind;D. Pasechnik;Yair Zick

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我们开创了动态合作对策的研究-特征函数随时间变化的合作对策。我们为这类博弈引入了两类算法问题:在时间t计算给定解概念,以及检验博弈的某一函数(例如,给定玩家的Shapley值或最小核的值)在时间间隔[t0,t1]内是否保持在给定界内。然后,我们研究了动态加权投票对策问题的复杂性,其中每个参与者的权重和配额都是时间的函数,这些函数是由整系数的低次多项式给出的。我们为这两种类型的问题提供了伪多项式算法,并提供了各种解决方案的概念。然后,我们使用我们的结果来调查未来50年欧洲联盟理事会权力分配的变化。
We initiate the study of dynamic cooperative games --- cooperative games where the characteristic function may change over time. We introduce two types of algorithmic problems for such games: computing a given solution concept at time t, and checking that a certain function of the game (e.g., the Shapley value of a given player or the value of the least core) remains within given bounds during time interval [t_0, t_1]. We then investigate the complexity of these problems for dynamic weighted voting games, where the weight of each player and the quota are functions of time that are given by low-degree polynomials with integer coefficients. We provide pseudopolynomial algorithms for problems of both types, for a variety of solution concepts. We then use our results to investigate the changes in power distribution in the Council of the European Union over the next 50 years.