Pervasive negabehavior games for environmental sustainability
Pervasive negabehavior games for environmental sustainability
复制标题
普遍存在的负面行为游戏促进环境可持续发展
DOI:
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发表时间:
2011
期刊:
影响因子:
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通讯作者:
J. Ross
中科院分区:
文献类型:
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作者:
J. Ross
Pervasive games - games that expand into everyday life - offer a potentially powerful method of promoting social good by encouraging people to perform new, positive actions. However, achieving some desired social goals (such as environmental sustainability) may also require people to stop performing undesirable actions - a form of behavior change that contrasts with common framings of pervasive game-play. I propose to create "Negabehavior Games" - games that encourage players to adopt "negabehaviors" (a manner of conducting oneself that supplants undesirable actions). This research offers a novel approach to designing pervasive games and other interactive experiences, as well as the potential to encourage people to live more environmentally sustainable lives.