CARING FOR MOBILE PHONE-BASED VIRTUAL PETS CAN INFLUENCE YOUTH EATING BEHAVIORS
CARING FOR MOBILE PHONE-BASED VIRTUAL PETS CAN INFLUENCE YOUTH EATING BEHAVIORS
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DOI:
10.1080/17482798.2011.633410
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发表时间:
2012-01-01
影响因子:
3
通讯作者:
Wansink, Brian
中科院分区:
文献类型:
--
作者:
Byrne, Sahara;Gay, Geri;Wansink, Brian
This study tests the effects of feedback from a virtual pet on behavior change. A randomized field experiment with 39 adolescents in the US examined how a mobile phone game influenced their likelihood to eat breakfast. Manipulations included varying positive and negative visual feedback in response to participants' photos of breakfast meals. Results indicate that participants with a virtual pet that provided both positive and negative feedback were twice as likely to eat breakfast than those with a pet that provided only positive feedback or participants in the control condition.