ARbis Pictus: A Study of Vocabulary Learning with Augmented Reality

ARbis Pictus: A Study of Vocabulary Learning with Augmented Reality
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DOI:
10.1109/tvcg.2018.2868568
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发表时间:
2017-11
影响因子:
5.2
通讯作者:
Adam Ibrahim;Brandon Huynh;J. Downey;Tobias Höllerer;Dorothy M. Chun;J. O'Donovan
Adam Ibrahim;Brandon Huynh;J. Downey;Tobias Höllerer;Dorothy M. Chun;J. O'Donovan
中科院分区:
计算机科学1区
文献类型:
--
作者:
Adam Ibrahim;Brandon Huynh;J. Downey;Tobias Höllerer;Dorothy M. Chun;J. O'Donovan

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我们进行了一项基础用户研究,以评估AR技术对沉浸式词汇学习的潜在好处。考虑到AR系统很快就能实时标记任何语言的现实世界物体,我们基于实验室的研究探索了这种AR词汇提示器对参与者用不熟悉的外语学习名词的影响,与传统的基于抽抽卡的学习方法相比。我们的研究结果表明,与抽认卡相比,对大多数参与者来说,使用现实世界物体上的虚拟标签进行沉浸式增强现实学习体验更有效,也更愉快。具体来说,当参与者通过增强现实学习时,他们在当天和4天延迟的生产性回忆测试中的得分都明显高于使用抽认卡学习方法。我们认为,这一结果表明了增强现实在语言学习方面的巨大潜力,特别是因为与传统方法相比,增强现实在持续记忆方面表现出了改善。
We conducted a fundamental user study to assess potential benefits of AR technology for immersive vocabulary learning. With the idea that AR systems will soon be able to label real-world objects in any language in real time, our within-subjects $(\mathrm{N}=52)$ lab-based study explores the effect of such an AR vocabulary prompter on participants learning nouns in an unfamiliar foreign language, compared to a traditional flashcard-based learning approach. Our results show that the immersive AR experience of learning with virtual labels on real-world objects is both more effective and more enjoyable for the majority of participants, compared to flashcards. Specifically, when participants learned through augmented reality, they scored significantly better on both same-day and 4-day delayed productive recall tests than when they learned using the flashcard method. We believe this result is an indication of the strong potential for language learning in augmented reality, particularly because of the improvement shown in sustained recall compared to the traditional approach.