Object-Oriented Drawing

Object-Oriented Drawing
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面向对象绘图

DOI:
10.1145/2858036.2858075
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发表时间:
2016
期刊:
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
Daniel J. Wigdor
Daniel J. Wigdor
中科院分区:
--
文献类型:
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作者:
Haijun Xia;B. Araújo;Tovi Grossman;Daniel J. Wigdor

文献摘要

被引文献

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我们提出了面向对象绘图,它用属性对象替换了大多数 WIMP UI。属性对象将数字内容的属性体现为可以通过直接触摸手势进行操作的 UI 对象。在本文中,介绍了基本的 UI 概念,包括属性对象,属性对象可以移动、克隆、链接以及与绘图对象自由关联。还演示了其他功能,例如属性级混合和撤消。我们根据所提出的概念开发了一个绘图应用程序,具有同步触摸和笔输入功能。对我们应用程序的专家评估表明,对属性对象的直接物理操作使用户能够快速执行以前繁琐甚至不可能的交互,并在整个界面中提供连贯一致的交互体验。
We present Object-Oriented Drawing, which replaces most WIMP UI with Attribute Objects. Attribute Objects embody the attributes of digital content as UI objects that can be manipulated through direct touch gestures. In the paper, the fundamental UI concepts are presented, including Attribute Objects, which may be moved, cloned, linked, and freely associated with drawing objects. Other functionalities, such as attribute-level blending and undo, are also demonstrated. We developed a drawing application based on the presented concepts with simultaneous touch and pen input. An expert assessment of our application shows that direct physical manipulation of Attribute Objects enables a user to quickly perform interactions which were previously tedious, or even impossible, with a coherent and consistent interaction experience throughout the entire interface.