Graphics Turing Test
Graphics Turing Test
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图形图灵测试
DOI:
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发表时间:
2006
期刊:
影响因子:
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通讯作者:
M. McGuigan
中科院分区:
文献类型:
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作者:
M. McGuigan
We define a Graphics Turing Test to measure graphics performance in a similar manner to the definition of the traditional Turing Test. To pass the test one needs to reach a computational scale, the Graphics Turing Scale, for which Computer Generated Imagery becomes comparatively indistinguishable from real images while also being interactive. We derive an estimate for this computational scale which, although large, is within reach of todays supercomputers. We consider advantages and disadvantages of various computer systems designed to pass the Graphics Turing Test. Finally we discuss commercial applications from the creation of such a system, in particular Interactive Cinema.