Cloudlet-screen computing: A multi-core-based, cloud-computing-oriented, traditional-computing-compatible parallel computing Paradigm for the masses

Cloudlet-screen computing: A multi-core-based, cloud-computing-oriented, traditional-computing-compatible parallel computing Paradigm for the masses
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DOI:
10.1109/icme.2009.5202873
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发表时间:
2009-06
期刊:
2009 IEEE International Conference on Multimedia and Expo
影响因子:
--
通讯作者:
Tao Lin;Shuhui Wang
Tao Lin;Shuhui Wang
中科院分区:
其他
文献类型:
--
作者:
Tao Lin;Shuhui Wang

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本文提出了一种计算范例,其中多个用户共享由一个或多个多核CPU和GPU组成的主机平台。每个用户通过一个链路连接到主机,传输主要压缩的屏幕、鼠标和键盘数据的复合视频。所有计算和处理任务,包括但不限于2D/3D图形和多媒体处理,都是使用传统或现有架构在主机上完成的。由于所有的计算和存储资源都集中在“云”(主机)上,每个用户站点只有一个高分辨率显示器,一个鼠标和一个键盘以及一些可选的I/O设备,因此它是一个高能效,安全,可靠和低总拥有成本的范例。主机和用户之间的复合视频链路是部分无损的(部分无损和部分接近无损),并具有超低延迟,因此所提出的范例仍然具有大众市场所需的不妥协的2D/3D图形和多媒体性能。
This paper proposes a computing paradigm where many users share a host platform consisting of one or more multicore CPU(s) and GPU(s). Each user is connected to the host by a link transferring primarily compressed compound video of screen, mouse and keyboard data. All computation and processing tasks including but not limited to 2D/3D graphics and multimedia processing are done on the host using a traditional or existing architecture. Since all computing and storage resources are centralized on the “cloudlet” (host) and each user site has only a high-resolution monitor, a mouse, and a keyboard with some optional I/O devices, it is a highly energy-efficient, secure, reliable, and low total-ownershipcost paradigm. The compound video link between the host and the user is partial-lossless (partially lossless and partially near-lossless), and has ultra-low latency, so the proposed paradigm still has no-compromised 2D/3D graphics and multimedia performance demanded by the mass market.