Studies of Dancers: Moving from Experience to Interaction Design

Studies of Dancers: Moving from Experience to Interaction Design
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舞者研究:从体验转向交互设计

DOI:
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发表时间:
2010
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影响因子:
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通讯作者:
Toni Robertson
Toni Robertson
中科院分区:
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文献类型:
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作者:
L. Loke;Toni Robertson

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随着基于运动的互动技术越来越深入我们的日常生活,我们与这些技术互动的活力,活力和乐趣正在成为更受欢迎的品质。交互技术的设计者正在寻求开发一种以运动、身体意识和感觉体验为中心的方法,这些方法解释了人类体验的这种“无法形容”的品质;这些品质往往可以逃避定义或衡量,但却是有意义存在的必要组成部分。杜威(Dewey,1934)在论述经验的“美学”时,并不是说我们把美学与某些艺术品的某种特定品质联系起来,而是把它看作是人类所有经验的一个重要组成部分,也就是说,我们对行动的意义感和整体感的需求在哪里得到满足,自我感在哪里产生、发展和转化。麦卡锡和赖特(McCarthy and Wright,2004)在评论杜威的著作时指出:
As movement-based, interactive technologies continue to become more embedded in our daily lives, aliveness, vitality and pleasure in our interactions with these technologies are becoming soughtafter qualities. The designers of interactive technologies are seeking to develop approaches with a central focus on movement, bodily awareness and felt experience, which account for such “ineffable” qualities of human experience; qualities which can often escape definition or measure, but are a necessary part of meaningful existence. Dewey (1934) wrote about the “aesthetics” of experience, not in the sense that we associate aesthetics with a specific quality of some artwork, but as a crucial component of all human experience, namely where our need for a sense of the meaningfulness and wholeness of our action is fulfilled and from which a sense of self emerges, is developed and transformed. Writing on Dewey’s work, McCarthy and Wright (2004) noted: