Drawing interface for creating embodied space in the real world

Drawing interface for creating embodied space in the real world
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用于在现实世界中创建具体空间的绘图界面

DOI:
10.1109/roman.2004.1374756
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发表时间:
2004
期刊:
RO-MAN 2004. 13th IEEE International Workshop on Robot and Human Interactive Communication (IEEE Catalog No.04TH8759)
影响因子:
--
通讯作者:
Y. Miwa
Y. Miwa
中科院分区:
--
文献类型:
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作者:
A. Osaki;H. Ebisawa;Y. Miwa

文献摘要

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绘画是日常生活中人类交流的一种重要的身体活动,它能够表达语言难以表达的抽象信息。另一方面,由于绘画范围的物理限制,表达的身体动作没有像往常一样充分利用。因此,我们提出了支持日常生活中的人类交流的绘图界面系统,这是增强现实系统,在空中绘制3D,这是由光学透视头戴式显示器。此外,为了在真实的世界中流畅地绘画,它被嵌入到直接操纵界面中,以便能够捕获和利用用户周围的视觉信息作为绘画材料。使用该系统,可以在真实的世界中演示各种绘图方式,例如建筑本体尺寸的3D绘图、直接在物理对象上绘图以及以物理对象为标尺的3D绘图。此外,还证实了在沉浸式绘画空间中可以体验到绘画事物的体积和密度。
Drawing is an important bodily activity in human communication in daily life since it is able to express the abstract information that is difficult in expression using verbal means. On the other hand, the bodily action for the expression is not fully taken advantage of as usual due to physical restrictions in the drawing range. Hence we propose the drawing interface system for supporting human communication in daily life, which is the augmented reality system to draw 3D in the air that is consist of the optical see-through head-mounted display. Additionally, in order to draw smoothly in the real world, it is embedded in the direct manipulate interface to be able to capture and utilize the visual information around the user as a painting material. As a result using this system, various ways of drawing are demonstrated in the real world, such as 3D drawing of the architecture in body size, drawing on the physical objects directly and 3D drawing using physical objects as the ruler. In addition, it is confirmed that the volume and density of the drawing things can be experienced in the immersive drawing space.