Educational robots and computational thinking

Educational robots and computational thinking
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教育机器人和计算思维

DOI:
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发表时间:
2014
期刊:
影响因子:
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通讯作者:
J. Woollard
J. Woollard
中科院分区:
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文献类型:
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作者:
D. Catlin;J. Woollard

文献摘要

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1969年,Seymour Papert提出了Logo编程和海龟机器人的想法。他的论点是,人们根据他们可以获得的心理模型进行学习。他设想了计算机的潜力,通过编程的过程,使学生成为积极的学习者,自己知识的建构者。地板海龟是学生们可以编程和使用的设备,用来探索想法和周围的世界。Logo的方法不仅仅是编写代码,它还涉及培养学生的思维能力、解决问题和其他可持续的学习特征。2006年,珍妮特·荣发表了一篇开创性的论文,重新激发了人们对现在所称的计算思维的兴趣。本文探讨了这一新视角及其与龟型教育机器人的理论和实际应用的关系。
In 1969 Seymour Papert developed the idea of Logo programming and Turtle robots. His thesis was that people learn according to the mental models available to them. He envisioned the potential of the computer to make students active learners, constructors of their own knowledge through the process of programming. The floor Turtles are devices the students can program and use to explore ideas and the world around them. The Logo approach was not simply writing code, it was about developing a student’s thinking skills, problem solving and other sustainable learning traits. A 2006 seminal paper by Jeannette Wing prompted renewed interest in what is now called computational thinking. This paper examines this new perspective and how they relate to the theory and practical use of Turtle type educational robots