Precomputed Radiance Transfer Field for Rendering Interreflections in Dynamic Scenes
Precomputed Radiance Transfer Field for Rendering Interreflections in Dynamic Scenes
复制标题
用于渲染动态场景中相互反射的预计算辐射传输场
DOI:
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发表时间:
2007
期刊:
影响因子:
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通讯作者:
H. Bao
中科院分区:
文献类型:
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作者:
Minghao Pan;Rui Wang;Xinguo Liu;Qunsheng Peng;H. Bao
In this paper, we introduce a new representation – radiance transfer fields (RTF) – for rendering interreflections in dynamic scenes under low frequency illumination. The RTF describes the radiance transferred by an individual object to its surrounding space as a function of the incident radiance. An important property of RTF is its independence of the scene configuration, enabling interreflection computation in dynamic scenes. Secondly, RTFs naturally fit in with the rendering framework of precomputed shadow fields, incurring negligible cost to add interreflection effects. In addition, RTFs can be used to compute interreflections for both diffuse and glossy objects. We also show that RTF data can be highly compressed by clustered principal component analysis (CPCA), which not only reduces the memory cost but also accelerates rendering. Finally, we present some experimental results demonstrating our techniques.