Immersive Renaissance Florence: Research-Based 3-D Modeling in Digital Art and Architectural History
Immersive Renaissance Florence: Research-Based 3-D Modeling in Digital Art and Architectural History
复制标题
沉浸式文艺复兴佛罗伦萨:数字艺术和建筑史中基于研究的 3D 建模
DOI:
10.1086/718884
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发表时间:
2022
影响因子:
0.1
通讯作者:
Nevola F
中科院分区:
文献类型:
--
作者:
Nevola F
While visualizations of various types—such as maps, 3-D models, and animations—have become staples in digital humanities approaches to art and architectural history, how to integrate analog data (artworks and drawings, archival documents, and so on) into born-digital outputs remains a fundamental concern. This article discusses processes developed through ongoing work on the art historical visualization project Florence4D. It proposes an integrated approach where technologies for 3-D models, mapping, and location-aware augmented reality (AR) converge, while the research data is no more than a click away in structured ontology databases. The structure of the underlying data is key to creating a collaborative research space where the three broadly defined spatial technologies of 3-D and augmented reality, GPS, and geoinformation systems (GIS) interact, enabling researchers to move seamlessly between building-, local-, and urban-scale analysis and the interpretation of art, architecture, and urban design history.
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DOI:
--
发表时间:
2004
期刊:
影响因子:
--
作者:
R. Kadobayashi;N. Kochi;H. Otani;Furukawa Ryo
通讯作者:
Furukawa Ryo
DOI:
--
发表时间:
2000
期刊:
影响因子:
--
作者:
H. Eiteljorg
通讯作者:
H. Eiteljorg
DOI:
--
发表时间:
2001
期刊:
影响因子:
--
作者:
S. Hoppe
通讯作者:
S. Hoppe
影响因子:
1.5
作者:
P. Ronzino;F. Niccolucci;A. Felicetti;M. Doerr
通讯作者:
M. Doerr
影响因子:
3.1
作者:
Ferdani, Daniele;Fanini, Bruno;Vigliarolo, Paolo
通讯作者:
Vigliarolo, Paolo