FunSquare: first experiences with autopoiesic content

FunSquare: first experiences with autopoiesic content
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FunSquare:自创生内容的初次体验

DOI:
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发表时间:
2011
期刊:
International Conference on Mobile and Ubiquitous Multimedia
影响因子:
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通讯作者:
Marc Langheinrich
Marc Langheinrich
中科院分区:
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文献类型:
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作者:
Nemanja Memarovic;Ivan Elhart;Marc Langheinrich

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由于大型LCD面板的价格显著下降,公共显示器正在成为城市环境中无处不在的资源。然而,大多数公共显示器仍然以幻灯片或电影剪辑的形式显示简单的广告,而不是提供与路人产生共鸣的本地定制内容。到目前为止,创建这样的定制内容是昂贵的。作为一种可能的解决方案,我们提出了自生内容的概念和架构,即,通过将本地上下文信息与常规调度信息匹配到高度本地化的内容中而自动创建的自生成内容。在本文中,我们报告的设计,操作和用户体验的FunSquare -一个应用程序,使用autopoiesic的内容,以加强社区的感觉,提出本地化的“有趣的事实”。
Public displays are becoming a ubiquitous resource in the urban environments due to significant price drops of large LCD panels. However, most public displays are still displaying simple advertisements in the form of slide shows or movie clips, instead of offering locally customized content that resonates with passers-by. So far, creating such customized content has been expensive. As a possible solution we present the concept and architecture for autopoiesic content, i.e., self-generative content that is automatically created by matching local context information with regular scheduled information into content that is highly localized. In this paper we report on the design, operation, and user experience of FunSquare -- an application that uses autopoiesic content to present localized "fun facts" in order to strengthen the feeling of community.