Proximity of Information in Games with Incomplete Information

Proximity of Information in Games with Incomplete Information
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不完全信息博弈中信息的邻近性

DOI:
10.1287/moor.21.3.707
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发表时间:
1996
期刊:
Math. Oper. Res.
影响因子:
--
通讯作者:
D. Samet
D. Samet
中科院分区:
--
文献类型:
--
作者:
Dov Monderer;D. Samet

文献摘要

被引文献

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现有的信息邻近性概念无法满足不完整信息博弈中所需的均衡连续性特性。我们证明了这种失败,并提出了一种信息结构的拓扑,它是满足这些连续性要求的最小拓扑。该拓扑是根据玩家对每个玩家信息的接近程度的共同信念来定义的。
Existing notions of proximity of information fail to satisfy desired continuity properties of equilibria in games with incomplete information. We demonstrate this failure and propose a topology on information structures which is the minimal one that satisfies those continuity requirements. This topology is defined in terms of the common belief players have about the proximity of each player's information.