Digital simulation games in CALL: a research review

Digital simulation games in CALL: a research review
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CALL 中的数字模拟游戏:研究综述

DOI:
10.1080/09588221.2021.1954954
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发表时间:
2021
影响因子:
7
通讯作者:
Peterson Mark
Peterson Mark
中科院分区:
人文科学1区
文献类型:
--
作者:
Zeng Jie;Nakano Yukiko;Peterson Mark

文献摘要

相似文献

本文回顾了在计算机辅助语言学习(CALL)中使用数字模拟游戏的文献。本文探讨了研究方法、背景、方法论、发现、趋势和同行评议研究中的问题,这些研究调查了2005年至2020年间这类数字游戏的使用情况。结果表明,在大多数研究中,模拟游戏是在实验项目中实现的。就研究背景而言,大多数研究是在北美的大学进行的,英语学生是最常见的参与者。大多数研究涉及定量和定性数据的收集和分析。大多数研究调查了词汇学习,数据表明,玩这种类型的游戏可以提高二语词汇的知识和记忆。此外,大多数项目都报告了与情感因素有关的积极结果。分析表明,研究主要集中在上述领域,而学习的其他方面仍有待研究。研究还发现,这些研究有很大的局限性。由于目前的研究结果并不具有结论性,因此还需要做更多的工作来澄清模拟游戏是否代表了提高学习效果的有效手段。讨论最后确定了未来研究和实践中值得研究的领域。
This paper reviews the literature on the use of digital simulation games in computer-assisted language learning (CALL). The discussion explores research approaches, contexts, methodologies, findings, trends and issues in peer-reviewed research that has investigated the use of this type of digital game over the period 2005 to 2020. Results showed that in a majority of studies, a simulation game was implemented in an experimental project. In terms of research context, most studies were carried out in universities in North America and EFL students were the most common participants. Most studies involved the collection and analysis of both quantitative and qualitative data. The majority of studies investigated vocabulary learning and data indicates that playing this type of game may enhance L2 vocabulary knowledge and retention. In addition, positive findings relating to affective factors are reported across the majority of projects. Analysis reveals that research is focused primarily on the above areas and that other aspects of learning remain under researched. It was also found that studies are subject to significant limitations. As findings from the current body of research are not conclusive, more work appears needed in order to clarify if simulation games represent an effective means to enhance learning outcomes. The discussion concludes by identifying areas of interest for investigation in future research and practice.