Using eye-tracking data for automatic film comic creation
Using eye-tracking data for automatic film comic creation
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DOI:
10.1145/2168556.2168640
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发表时间:
2012-03
期刊:
影响因子:
--
通讯作者:
M. Toyoura;Tomoya Sawada;Mamoru Kunihiro;Xiaoyang Mao
中科院分区:
文献类型:
--
作者:
M. Toyoura;Tomoya Sawada;Mamoru Kunihiro;Xiaoyang Mao
A film comic is a kind of art work representing a movie story as a comic. It uses the images of the movie as panels. Verbal information such as dialogue and narrations is represented in word balloons. A key issue in creating film comics is how to select images which are significant in conveying the story of the movie. Such significance of images is inherently semantic and context-dependent and hence, technologies purely based on image analysis usually fail to produce good results. On the other hand, the word balloon arrangement requires understanding not only the semantic of images but also the verbal information, which is difficult except for the case the script of the movie is available. This paper describes a new attempt to use eye-tracking data for the automatic creation of a film comic from a movie. Patterns of eye movement are analyzed for detecting the change of scenes and gaze information is used for automatically finding the location for inserting and directing the word balloons. Our experiments showed that the proposed technique can largely improve the selection of significant images compared with the method using image features only and realize the automatic balloon arrangement.