Simplex Based Animation
Simplex Based Animation
复制标题
基于单纯形的动画
DOI:
10.1007/978-4-431-66911-1_2
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发表时间:
1993
期刊:
影响因子:
--
通讯作者:
Y. Suenaga
中科院分区:
文献类型:
--
作者:
H. Delingette;Yasuhiko Watanabe;Y. Suenaga
We propose a methodology for animating complex models based on simplex mesh representation and deformation. A simplex mesh is characterized by a connectivity between vertices of three and can be obtained by duality from a triangulation. In addition to their generality of representation, simplex meshes have a compact and unambiguous shape description, related to the notion of mean curvature.We devised a physically-based metamorphism algorithm that rests on the intrinsic shape representation of these meshes. This algorithm handles transformations between objects of different topology or boundary conditions. Various simplex mesh shapes were extracted from range images or some triangulated data and then metamorphosed by applying generalized mesh transformations.