Understanding mass participatory pervasive computing systems for environmental campaigns
Understanding mass participatory pervasive computing systems for environmental campaigns
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DOI:
10.1007/s00779-013-0756-x
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发表时间:
2014-10-01
影响因子:
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通讯作者:
Fraser, Danae Stanton
中科院分区:
文献类型:
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作者:
Chamberlain, Alan;Paxton, Mark;Fraser, Danae Stanton
Participate was a 3-year collaboration between industry and academia to explore how mobile, Web and broadcast technologies could combine to deliver environmental campaigns. In a series of pilot projects, schools used mobile sensors to enhance science learning; visitors to an ecological attraction employed mobile phones to access and generate locative media; and the public played a mobile phone game that challenged their environmental behaviours. Key elements of these were carried forward into an integrated trial in which participants were assigned a series of environmental missions as part of an overarching narrative that was delivered across mobile, broadcast and Web platforms. These experiences use a three-layered structure for campaigns that draw on experts, local groups and the general public, who engage through a combination of playful characterisation and social networking.