UnlimitedHand: Input and Output Hand Gestures with Less Calibration Time

UnlimitedHand: Input and Output Hand Gestures with Less Calibration Time
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UnlimitedHand:输入和输出手势,校准时间更少

DOI:
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发表时间:
2016
期刊:
ACM Symposium on User Interface Software and Technology
影响因子:
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通讯作者:
Ken Iwasaki
Ken Iwasaki
中科院分区:
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文献类型:
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作者:
E. Tamaki;Te;Ken Iwasaki

文献摘要

被引文献

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为了在虚拟现实(VR)和增强现实(AR)环境中操纵对象,已经开发了许多跟踪手势或提供触觉反馈的设备。然而,这些设备执行冗长的校准过程,以消除个体差异。在这项研究中,可穿戴设备,同时识别手势和输出触觉反馈:UnlimitedHand的建议。光反射器被放置在前臂的特定肌肉群上,以读取手势。对于输出,电极被放置在相同的肌肉上以控制用户的手部运动。传感器和电极都瞄准负责移动手的主要肌肉群。由于这些肌肉群的位置在人类之间是常见的,UnlimitedHand能够减少执行校准所花费的时间。
Numerous devices that either track hand gestures or provide haptic feedback have been developed with the aim of manipulating objects within Virtual Reality(VR) and Augmented Reality(AR) environments. However, these devices implement lengthy calibration processes to ease out individual differences. In this research, a wearable device that simultaneously recognizes hand gestures and outputs haptic feedback: UnlimitedHand is suggested. Photo-reflectors are placed over specific muscle groups on the forearm to read in hand gestures. For output, electrodes are placed over the same muscles to control the user's hand movements. Both sensors and electrodes target main muscle groups responsible for moving the hand. Since the positions of these muscle groups are common between humans, UnlimitedHand is able to reduce the time spent on performing calibration.