3D revision control framework

3D revision control framework
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DOI:
10.1145/2338714.2338736
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发表时间:
2012-08
期刊:
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影响因子:
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通讯作者:
J. Dobos;A. Steed
J. Dobos;A. Steed
中科院分区:
其他
文献类型:
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作者:
J. Dobos;A. Steed

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在大型3D场景中维护资源可能涉及许多作者,这些作者可能具有不同的技能和不同的建模工具。协作编辑的标准范例是在应用程序的各种实例之间共享文件。这带来了问题,不仅限于保持模型的一致性和处理场景的同一部分中的并发编辑。在本文中,我们提出了一个新的框架,非线性修订控制和在线分发的3D资产。该框架支持模型的并发异步3D编辑和多个修订的跟踪,以便它们可以在以后集成。因此,它提供了与基于文件的版本控制系统类似的功能,但它是围绕NoSQL数据库构建的,因此避免了基于文件的存储的限制。该框架支持在Internet上进行分布式编辑,并在支持WebGL的Web浏览器中支持额外的轻量级客户端。
The maintenance of assets in a large 3D scene can involve many authors with potentially different skills and different modeling tools. The standard paradigm of collaborative editing is sharing of files between various instances of applications. This presents problems, not limited to maintaining consistency of the models and dealing with concurrent edits in the same part of a scene. In this paper, we present a novel framework for non-linear revision control and online distribution of 3D assets. This framework supports concurrent asynchronous 3D editing of models and tracking of multiple revisions so that they can be integrated at a later date. It thus provides similar functionality to file-based revision control systems, but is built around a NoSQL database, hence avoids the constraints of file based storage. The framework supports distributed editing over the Internet and additional lightweight clients in web-browsers with WebGL support.