“Go[ing] Hard...as a Woman of Color”: A Case Study Examining Identity Work within a Performative Dance and Computing Learning Environment

“Go[ing] Hard...as a Woman of Color”: A Case Study Examining Identity Work within a Performative Dance and Computing Learning Environment
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“努力……作为有色人种女性”:在表演舞蹈和计算学习环境中检验身份工作的案例研究

DOI:
10.1145/3531000
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发表时间:
2022
影响因子:
2.4
通讯作者:
Payne, William
Payne, William
中科院分区:
工程技术3区
文献类型:
--
作者:
Desportes, Kayla;McDermott, Kathleen;Bergner, Yoav;Payne, William

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表演艺术计算环境在教育领域几乎没有受到关注;然而,它们为学习者提供了机会,通过在面向公众的表演中展示他们的作品来验证他们的努力、想法和技能。在这项工作中,我们探索了一个由STEM from Dance组织运营的校外舞蹈和计算机教育项目。该组织的使命是为有色人种的年轻女性创造公平的学习体验,让她们在从事STEM职业的同时从事计算机工作。通过对青少年参与者、教师和执行董事的11次访谈的分析,我们考察了学习环境的社会、文化和政治维度如何促进计算机和舞蹈方面的身份识别工作。我们的发现指出了该组织用来促进公平的三项主要活动:(1)通过支持性的社区环境提供心理安全;(2)通过与建构主义人工制品的创造性工作,有意义地接触学习者的社会和文化背景;(3)通过人工制品工作和社区活动,积极促进计算机和STEM中有色人种女性的身份认同工作。运用身份认同和心理安全的概念,我们探讨了公平设计在表演艺术和计算机学习环境中的紧张性和协同性。我们展示了在新手学习环境中,高风险表现中看似相互矛盾的元素如何为支持有色人种年轻女性提供独特的机会,使她们在本组织促进公平和包容的努力中没有商量余地。我们的工作说明了在建构主义学习环境中密切关注社会文化维度是如何提供镜头来导航公平、身份工作和支持包容性计算的。
Performing arts computing environments have received little attention in the educational sphere; yet, they offer opportunities for learners to validate their efforts, ideas, and skills through showcasing their work in a public-facing performance. In this work, we explore an out-of-school dance and computing educational program run by the organization, STEM From Dance. The organizational mission is to create an equitable learning experience for young women of color to engage with computing while exposing them to STEM careers. Through an analysis of eleven interviews with youth participants, instructors, and the executive director, we examine how the social, cultural, and political dimensions of the learning environment facilitate identity work in computing and dance. Our findings point to three primary activities used by the organization to promote equity: (1) providing psychological safety through a supportive community environment, (2) meaningfully engaging with learners’ social and cultural context through creative work with constructionist artifacts, and (3) actively promoting identity work as women of color in computing and STEM through both artifact work and community events. Applying the constructs of identity and psychological safety we explore the tensions and synergies of designing for equity in this performing arts and computing learning environment. We demonstrate how the seemingly contradictory elements of a high-stakes performance within a novice learning environment provides unique opportunities for supporting young women of color in computing, making them non-negotiable in the organization’s efforts to promote equity and inclusion. Our work illustrates how attending closely to the sociocultural dimensions in a constructionist learning environment provides lenses for navigating equity, identity work, and support for inclusive computing.
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