Using alice in CS1: a quantitative experiment

Using alice in CS1: a quantitative experiment
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在 CS1 中使用 Alice:定量实验

DOI:
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发表时间:
2010
期刊:
Annual Conference on Innovation and Technology in Computer Science Education
影响因子:
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通讯作者:
E. Cankaya
E. Cankaya
中科院分区:
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文献类型:
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作者:
R. Garlick;E. Cankaya

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我们展示了一项为期 2 个学期的研究结果,该研究使用 3D 图形编程环境 Alice 在 CS1 的前两周介绍编程基础知识。 一组学生通过传统的伪代码学习基本的编程结构,而第二组则使用 Alice。我们收集了学生调查以及常见测验和第一次考试的表现指标。 使用 Alice 的学生在常见性能指标上的得分低于使用伪代码教授的学生,并且在调查中对 Alice 的反应较差。将爱丽丝与年轻学生一起使用的轶事证据更为积极。
We present the results of a 2-semester study of using the 3-D graphical programming environment Alice to introduce programming fundamentals during the first two weeks of CS1. One cohort of students was taught basic programming constructs via traditional pseudocode, while a second group used Alice. A student survey was collected, along with performance metrics on a common quiz and first exam. Students using Alice scored lower than those taught with pseudocode on common performance metrics and responded less-favorably to Alice in a survey. Anecdotal evidence of using Alice with younger students was more positive.