A Method of Viewing 3D Horror Contents for Amplifying Horror Experience

A Method of Viewing 3D Horror Contents for Amplifying Horror Experience
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一种观看 3D 恐怖内容以增强恐怖体验的方法

DOI:
10.1007/978-3-642-39226-9_26
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发表时间:
2013
期刊:
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影响因子:
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通讯作者:
Ryoko Ueoka
Ryoko Ueoka
中科院分区:
--
文献类型:
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作者:
N. Omori;Masato Tsutsui;Ryoko Ueoka

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目前的3D数字电影给我们一种逼真的感觉。在3D电影中加入物理效果,称为4D电影,成为常见的娱乐系统,产生更逼真的感觉。因此,有许多商业娱乐系统,以给予现实的经验,如适应恐怖内容。然而,仍然有一些问题,是我们无法沉浸的恐怖内容。为了找到一种有效的方式来放大恐怖的经验,观众,我们提出了一个原始的电影观看影院环境。在具体的,我们做了一个储物柜型的剧院环境,实现偏光过滤器上的窥视孔的储物柜门。这使得观众在不戴3D眼镜的情况下在封闭空间中窥视3D恐怖电影时被迫站立。通过从一个小孔窥视屏幕,它无法看到大屏幕的边缘。通过评估观众的心率和进行基于心率的调查,我们证实了我们提出的方法放大了恐怖体验,特别是通过产生封闭的观看空间。
Current 3D digital film gives us a realistic sensation. Also adding physical effect with 3D film called 4D film becomes common entertainment system which generates more realistic sensation. So there are many commercial entertainment systems in order to give realistic experience adapted to such as horror contents. However there is still some problem that is unable us to immerse the horror contents. In order to find an effective way to amplify horror experience to viewers, we propose an original film-viewing theater environment. In concrete, we made a locker-type theater environment implementing polarizing filters on peephole of a locker door. This makes a viewer force to stand when to peep a 3d horror movie in a closed space without wearing 3D glasses. And by peeping a screen from a small hole, it is unable to see an edge of a large screen. By evaluating heart rate of viewers and conducting questionnaire-based survey, we confirmed our proposed method amplifies a horror experience especially by producing a closed viewing space.