Domino: Exploring Mobile Collaborative Software Adaptation

Domino: Exploring Mobile Collaborative Software Adaptation
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Domino:探索移动协同软件适配

DOI:
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发表时间:
2006
期刊:
International Conference on Pervasive Computing
影响因子:
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通讯作者:
Barry A. T. Brown
Barry A. T. Brown
中科院分区:
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文献类型:
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作者:
Marek Bell;Malcolm Hall;M. Chalmers;P. Gray;Barry A. T. Brown

文献摘要

被引文献

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社交接近应用(Social Proximity Applications, spa)是ubicomp软件的一个很有前途的新领域,它利用了移动用户接近度的日常变化。虽然许多应用程序促进了共同在场用户之间的简单文件共享,但本文探索了在用户之间推荐和共享软件的机会。我们描述了一种架构,它允许从具有相似使用历史的系统中推荐新的系统组件。软件组件和使用历史在彼此接近的移动用户之间交换。我们将这一架构应用于一款手机策略游戏中,在这款游戏中,玩家使用其他玩家的组件来调整和升级游戏,通过共享工具和历史来推进游戏。更广泛地说,我们讨论了这种技术的一般应用,以及这种方法的安全和隐私挑战。
Social Proximity Applications (SPAs) are a promising new area for ubicomp software that exploits the everyday changes in the proximity of mobile users. While a number of applications facilitate simple file sharing between co–present users, this paper explores opportunities for recommending and sharing software between users. We describe an architecture that allows the recommendation of new system components from systems with similar histories of use. Software components and usage histories are exchanged between mobile users who are in proximity with each other. We apply this architecture in a mobile strategy game in which players adapt and upgrade their game using components from other players, progressing through the game through sharing tools and history. More broadly, we discuss the general application of this technique as well as the security and privacy challenges to such an approach.