Human-Computer Interaction
Human-Computer Interaction
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DOI:
10.1007/978-0-85729-997-0_25
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发表时间:
2011
期刊:
影响因子:
--
通讯作者:
D. Lin;Vuong Le;Thomas S. Huang
中科院分区:
文献类型:
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作者:
D. Lin;Vuong Le;Thomas S. Huang
This chapter focuses on looking at users to build more intuitive and friendly interfaces. We will cover two general types of input modalities: tracking of the head and eyes, and tracking of the hand, especially of the fingers. Head pose and eye–gaze estimation are useful in allowing the computer to understand the direction of the user’s focus. We will provide an overview of the many techniques that researchers have applied to this task. We will also consider the automated analysis of hand and finger gestures. These are more active modalities, designed to communicate and issue commands to the computer. We will provide a taxonomy of gestures in the context of human–computer interaction and survey the field of techniques. Finally, we will discuss possible applications of these input modalities. In general, we conclude that existing systems are not yet mature, but that there is great potential for future research.