Carpeno: interfacing remote collaborative virtual environments with table-top interaction

Carpeno: interfacing remote collaborative virtual environments with table-top interaction
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Carpeno:将远程协作虚拟环境与桌面交互连接起来

DOI:
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发表时间:
2006
期刊:
影响因子:
4.2
通讯作者:
M. Billinghurst
M. Billinghurst
中科院分区:
计算机科学3区
文献类型:
--
作者:
H. Regenbrecht;M. Haller;Jörg Hauber;M. Billinghurst

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创造力是通过沟通和协作来增强的。因此,越来越多的分布式创造性任务需要计算机媒介通信和协作工具的更好支持。在本文中,我们介绍了“Carpeno”,这是一个新的系统,用于促进创造性任务的直观面对面和远程协作。通常情况下,人们最流行、最有效的合作方式是面对面地围坐在桌子旁。计算机增强的表面环境,特别是交互式桌面环境,越来越多地用于支持面对面会议。它们通过促进桌面显示的共享数字文档的表示、操作和交换,帮助位于同一位置的团队开发新想法。用户可以同时看到彼此正在谈论的信息。这样,任务空间和交流空间就可以更自然、更直观地结合在一起。对数字内容的讨论从电脑屏幕重新定向到人们可以聚集的桌子上。而协作式虚拟环境(CVE)则用于支持远程协作。他们经常利用房间隐喻为远程对话者创造熟悉的讨论场景。在这里,使用了虚拟化身和桌子隐喻,参与者可以聚在一起,以一种尽可能接近面对面协作的方式相互交流。这里描述的Carpeno系统将桌面交互与CVE结合起来,以支持直观的面对面和远程协作。这允许围绕一个公共的、交互式的表同时进行位于同一位置的远程协作。
Creativity is enhanced by communication and collaboration. Thus, the increasing number of distributed creative tasks requires better support from computer-mediated communication and collaborative tools. In this paper we introduce “Carpeno”, a new system for facilitating intuitive face-to-face and remote collaboration on creative tasks. Normally the most popular and efficient way for people to collaborate is face-to-face, sitting around a table. Computer augmented surface environments, in particular interactive table-top environments, are increasingly used to support face-to-face meetings. They help co-located teams to develop new ideas by facilitating the presentation, manipulation, and exchange of shared digital documents displayed on the table-top surface. Users can see each other at the same time as the information they are talking about. In this way the task space and communication space can be brought together in a more natural and intuitive way. The discussion of digital content is redirected from a computer screen, back to a table where people can gather around. In contrast, collaborative virtual environments (CVE) are used to support remote collaboration. They frequently create familiar discussion scenarios for remote interlocutors by utilizing room metaphors. Here, virtual avatars and table metaphors are used, where the participants can get together and communicate with each other in a way that allows behaviour that is as close to face-to-face collaboration as possible. The Carpeno system described here combines table-top interaction with a CVE to support intuitive face-to-face and remote collaboration. This allows for simultaneous co-located and remote collaboration around a common, interactive table.