The educational affordances of generative media in arts education

The educational affordances of generative media in arts education
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生成媒体在艺术教育中的教育意义

DOI:
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发表时间:
2010
期刊:
影响因子:
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通讯作者:
Andrew R. Brown
Andrew R. Brown
中科院分区:
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文献类型:
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作者:
S. Dillon;Andrew R. Brown

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网络干扰系统为新手或无经验的用户提供实时协作媒体性能体验。在本文中,我们将概述我们的网络干扰软件,称为jam2jam的理论和开发驱动程序。该软件采用生成算法技术,对可访问性和学习有特别的影响。我们将描述我们的方法论,以及有意义的参与理论如何指导jam2jam的设计和开发,并描述已经揭示的新兴教育启示。特别是,我们专注于互动和关系的机会,以及如何将这些机会用于学习和社区发展。我们举例说明了从我们的迭代测试周期的文件,并显示这些如何通知jam2jam的理论驱动程序,计算设计和我们的意识,它的教育启示的演变。
Network Jamming systems provide real-time collaborative media performance experiences for novice or inexperienced users. In this paper we will outline the theoretical and developmental drivers for our Network Jamming software, called jam2jam. This software employs generative algorithmic techniques with particular implications for accessibility and learning. We will describe our methodological approach and how theories of meaningful engagement have directed the design and development of jam2jam and describe the emerging educational affordances that have been revealed. In particular we focus on the interactional and relational opportunities and how these can be operationalised for learning and community development. We illustrate the paper with examples from our iterative testing cycles and show how these have informed the evolution of jam2jam’s theoretical drivers, computational design and our awareness of it educational affordances.