Development of a Quantification Method for Tendon Vibration Inducing Motion Illusion
Development of a Quantification Method for Tendon Vibration Inducing Motion Illusion
复制标题
肌腱振动诱发运动错觉的量化方法的开发
DOI:
10.1007/978-3-030-50729-9_30
复制
发表时间:
2020
期刊:
影响因子:
--
通讯作者:
Shimada
中科院分区:
文献类型:
--
作者:
Hiroyuki Ohshima;Hitoshi Ishido;Yusuke Iwata;Shigenobu;Shimada
This study aims to establish a new method for quantifying tendon vibration during motion illusion by measuring the acceleration of a 3D-printed contact head attached to the vibration device. This contact head was designed with a hole in the center in which a single-axis accelerometer was fixed. Moreover, the upper end of the head was designed to be bolted to the vibrator. This aids in investigating whether the contact area influences perceptual parameters such as strength of motion illusion. A second accelerometer was attached to the exterior of the vibrator. For five participants, the biceps brachii tendon of the right arm (the dominant side for all participants) was stimulated for 30 s at 100 Hz. The accelerations measured inside and outside the contact head were recorded at 1000 Hz, and the ratio of root-mean-square (RMS) values of the two accelerations was calculated. The results showed a maximum ratio of 1.02 and a minimum of 0.97. We conclude that the proposed method can quantify tendon vibration during motion illusion to within%. The use of a 3D printer to produce the contact head provides a convenient means of varying some parameters in these investigations. In future work, the size of the contact area could be changed by modifying this design, and we will examine the effect of the contact area in motion illusion. This is expected to be an extremely useful technique to provide a kinesthetic sensation in virtual reality.
影响因子:
2.4
作者:
R. Verrillo
通讯作者:
R. Verrillo
影响因子:
56.9
作者:
GOODWIN, GM;MCCLOSKE.DI;MATTHEWS, PB
通讯作者:
MATTHEWS, PB