Reference-based manga colorization by graph correspondence using quadratic programming

Reference-based manga colorization by graph correspondence using quadratic programming
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DOI:
10.1145/2669024.2669037
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发表时间:
2014-11
期刊:
SIGGRAPH Asia 2014 Technical Briefs
影响因子:
--
通讯作者:
Kazuhiro Sato;Yusuke Matsui;T. Yamasaki;K. Aizawa
Kazuhiro Sato;Yusuke Matsui;T. Yamasaki;K. Aizawa
中科院分区:
其他
文献类型:
--
作者:
Kazuhiro Sato;Yusuke Matsui;T. Yamasaki;K. Aizawa

文献摘要

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日本漫画在世界各地很受欢迎。然而,现有的大多数漫画都是单色的。如果这样的单色漫画能够被彩化,读者就可以享受到更丰富的表现。本文提出了一种漫画的半自动彩色化方法。在给定先前彩色参考漫画图像和目标单色漫画图像的情况下,我们通过将图像表示为图形和匹配图形来将参考漫画的颜色传播到目标漫画。该方法无需耗时的人工上色即可实现漫画图像的上色。我们给出了字符的颜色被正确地转移到目标字符的结果,即使是那些具有复杂结构的字符。
Manga (Japanese comics) are popular all over the world. However, most existing manga are monochrome. If such monochrome manga can be colorized, readers can enjoy the richer representations. In this paper, we propose a semiautomatic colorization method for manga. Given a previously colored reference manga image and target monochrome manga images, we propagate the colors of the reference manga to the target manga by representing images as graphs and matching graphs. The proposed method enables coloring of manga images without time-consuming manual colorization. We show results in which the colors of characters were correctly transferred to target characters, even those with complex structures.