First steps with a rideable computer

First steps with a rideable computer
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使用可骑乘电脑的第一步

DOI:
10.1109/vr.2000.840495
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发表时间:
2000
期刊:
Proceedings IEEE Virtual Reality 2000 (Cat. No.00CB37048)
影响因子:
--
通讯作者:
D. Zikovitz
D. Zikovitz
中科院分区:
--
文献类型:
--
作者:
R. Allison;L. Harris;M. Jenkin;Greg Pintilie;F. Redlick;D. Zikovitz

文献摘要

被引文献

相似文献

虽然诸如头戴式显示器和CAVE之类的技术可以用于在小的物理空间内提供大的沉浸式视觉显示,但是难以提供物理上与视觉上一样大的虚拟环境。一个根本问题是,在小的封闭环境中工作良好的跟踪技术在更长的距离上不能很好地工作。在本文中,我们描述了Trike--一种“可骑行”计算机系统,可用于在视觉和物理上生成和探索大型虚拟空间。本文介绍了系统的硬件和软件组成部分,并已进行了一组实验,以调查如何不同的感知线索,可以提供与三轮车内的一个身临其境的环境进行交互。
Although technologies such as head-mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virtual environments which are as large physically as they are visually. A fundamental problem is that tracking technologies which work well in a small enclosed environment do not function well over longer distances. In this paper, we describe Trike-a 'rideable' computer system which can be used to generate and explore large virtual spaces both visually and physically. This paper describes the hardware and software components of the system and a set of experiments which have been performed to investigate how the different perceptual cues that can be provided with Trike interact within an immersive environment.