Using virtual worlds for role play simulation in child and adolescent psychiatry: an evaluation study
Using virtual worlds for role play simulation in child and adolescent psychiatry: an evaluation study
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使用虚拟世界进行儿童和青少年精神病学角色扮演模拟:一项评估研究
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发表时间:
2014
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影响因子:
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通讯作者:
Maria Toro
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作者:
A. Vallance;Ashish Hemani;V. Fernández;D. Livingstone;K. McCusker;Maria Toro
Aims and method To develop and evaluate a novel teaching session on clinical assessment using role play simulation. Teaching and research sessions occurred sequentially in computer laboratories. Ten medical students were divided into two online small-group teaching sessions. Students role-played as clinician avatars and the teacher played a suicidal adolescent avatar. Questionnaire and focus-group methodology evaluated participants’ attitudes to the learning experience. Quantitative data were analysed using SPSS, qualitative data through nominal-group and thematic analyses. Results Participants reported improvements in psychiatric skills/knowledge, expressing less anxiety and more enjoyment than role-playing face to face. Data demonstrated a positive relationship between simulator fidelity and perceived utility. Some participants expressed concern about added value over other learning methods and non-verbal communication. Clinical implications The study shows that virtual worlds can successfully host role play simulation, valued by students as a useful learning method. The potential for distance learning would allow delivery irrespective of geographical distance and boundaries.