Modelling and solving English Peg Solitaire
Modelling and solving English Peg Solitaire
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英式纸牌建模与求解
DOI:
10.1016/j.cor.2005.01.018
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发表时间:
2006
期刊:
影响因子:
--
通讯作者:
Armagan Tarim
中科院分区:
文献类型:
--
作者:
Christopher Jefferson;Angela Miguel;Ian Miguel;Armagan Tarim
Peg Solitaire is a well known puzzle, which can prove difficult despite its simple rules. Pegs are arranged on a board such that at least one ‘hole’ remains. By making draughts/checkers-like moves, pegs are gradually removed until no further moves are possible or some goal configuration is achieved. This paper considers the English variant, consisting of a board in a cross shape with 33 holes. Modelling Peg Solitaire via constraint or integer programming techniques presents a considerable challenge and is examined in detail. The merits of the resulting models are discussed and they are compared empirically. The sequential nature of the puzzle naturally conforms to a planning problem, hence we also present an experimental comparison with several leading AI planning systems. Other variants of the puzzle, such as ‘Fool's Solitaire’ and ‘Long-hop’ Solitaire are also considered.