ARPads: Mid-air Indirect Input for Augmented Reality

ARPads: Mid-air Indirect Input for Augmented Reality
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ARPads:增强现实的空中间接输入

DOI:
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发表时间:
2020
期刊:
International Symposium on Mixed and Augmented Reality
影响因子:
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通讯作者:
Caroline Appert
Caroline Appert
中科院分区:
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文献类型:
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作者:
Eugenie Brasier;O. Chapuis;N. Férey;J. Vézien;Caroline Appert

文献摘要

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与增强现实(AR)耳机进行有效和舒适的交互仍然是一个主要问题。我们调查的概念,半空中的垫作为一种替代凝视或直接的手输入来控制光标在窗口中锚定的环境。ARPad允许用户通过在空中平面上的移动来控制显示在耳机屏幕中的光标,该平面在空间上与耳机屏幕不对齐。我们调查了ARPad的设计空间,它考虑到垫相对于用户身体的位置,以及垫相对于耳机屏幕的方向。我们的研究表明,1)间接输入可以实现与直接输入相同的性能,同时比手动光线投射造成更少的疲劳,2)ARPad应该连接到手腕或腰部而不是大腿,3)ARPad和屏幕应该具有相同的方向。
Interacting efficiently and comfortably with Augmented Reality (AR) headsets remains a major issue. We investigate the concept of mid-air pads as an alternative to gaze or direct hand input to control a cursor in windows anchored in the environment. ARPads allow users to control the cursor displayed in the headset screen through movements on a mid-air plane, which is not spatially aligned with the headset screen. We investigate a design space for ARPads, which takes into account the position of the pad relative to the user’s body, and the orientation of the pad relative to that of the headset screen. Our study suggests that 1) indirect input can achieve the same performance as direct input while causing less fatigue than hand raycast, 2) an ARPad should be attached to the wrist or waist rather than to the thigh, and 3) the ARPad and the screen should have the same orientation.