Yoshihiro Okada: "Component Based Motion Editing Environment for 3D Game Character Design"Proc. of Second Intentional Conference on Intelligent Games and Simulation. 12-16 (2001)
Yoshihiro Okada: "Component Based Motion Editing Environment for 3D Game Character Design"Proc. of Second Intentional Conference on Intelligent Games and Simulation. 12-16 (2001)
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Yoshihiro Okada:“用于 3D 游戏角色设计的基于组件的运动编辑环境”Proc。
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