Storing user experiences in mixed reality using hypermedia

Storing user experiences in mixed reality using hypermedia
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使用超媒体在混合现实中存储用户体验

DOI:
10.1007/s00371-006-0039-x
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发表时间:
2006
期刊:
The Visual Computer
影响因子:
--
通讯作者:
Luís Romero
Luís Romero
中科院分区:
--
文献类型:
--
作者:
N. Correia;Luís Romero

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本文描述了HyperMem,一个在混合环境中存储和重放用户体验的系统。体验被存储为一组超媒体节点和链接,以及与导航的真实世界的视频一起显示的信息。它使用作为软件组件实现的通用超媒体模型来处理混合现实环境。该模型包括用于存储和回放体验并将其集成到给定用户可以访问的整个超媒体图形集中的组件。本文介绍了该系统的目标、底层超媒体模型、应用场景以及用于重放和重新利用存储信息的体系结构和工具。
This paper describes HyperMem, a system to store and replay user experiences in mixed environments. The experience is stored as a set of hypermedia nodes and links, with the information that was displayed along with the video of the real world that was navigated. It uses a generic hypermedia model, implemented as software components, to handle mixed reality environments. This model includes components for storing and replaying experiences and integrating them in the overall set of hypermedia graphs that can be accessed by a given user. The paper presents the goals of the system, the underlying hypermedia model, the application scenarios, and the architecture and tools for replaying and repurposing stored information.
生活日志的捕捉和高效检索
DOI: --
发表时间: 2004
期刊: Pervasive 2004 Workshop on Memory and Sharing Experiences
影响因子: --
作者:
K.Aizawa;T.Hori;S.Kawasaki;T.Ishikawa
通讯作者: T.Ishikawa