Z-fighting aware depth peeling

Z-fighting aware depth peeling
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Z-fighting 感知深度剥离

DOI:
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发表时间:
2011
期刊:
International Conference on Computer Graphics and Interactive Techniques
影响因子:
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通讯作者:
I. Fudos
I. Fudos
中科院分区:
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文献类型:
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作者:
Andreas Vasilakis;I. Fudos

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高效捕获 3D 场景的整个拓扑和几何信息是许多渲染多片段效果的图形应用程序的一个重要功能。示例应用程序包括与顺序无关的透明度、体积渲染、CSG 渲染、修剪和阴影映射,所有这些都需要对每个像素位置的多个片段进行操作。
Efficient capturing of the entire topological and geometric information of a 3D scene is an important feature in many graphics applications for rendering multi-fragment effects. Example applications include order independent transparency, volume rendering, CSG rendering, trimming, and shadow mapping all of which require operations on more than one fragment per pixel location.