Frog pond: a codefirst learning environment on evolution and natural selection

Frog pond: a codefirst learning environment on evolution and natural selection
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Frog pond:关于进化和自然选择的代码优先学习环境

DOI:
10.1145/2593968.2610491
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发表时间:
2014
期刊:
Proceedings of the 2014 conference on Interaction design and children
影响因子:
--
通讯作者:
U. Wilensky
U. Wilensky
中科院分区:
--
文献类型:
--
作者:
Michael S. Horn;C. Brady;A. Hjorth;Aditi Wagh;U. Wilensky

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理解进化和自然选择的过程对学习者来说既重要又具有挑战性。我们描述了一个“代码优先”的学习环境,称为青蛙池塘,旨在介绍自然选择的小学和中学年龄的学习者。学习者使用NetTango,一个基于块的NetLogo编程接口,来控制栖息在睡莲池塘里的青蛙。简单的程序导致连续几代青蛙种群的变化。我们的方法将计算思维作为理解进化作为一种新兴现象的桥梁。
Understanding processes of evolution and natural selection is both important and challenging for learners. We describe a "codefirst" learning environment called Frog Pond designed to introduce natural selection to elementary and middle school aged learners. Learners use NetTango, a blocksbased programming interface to NetLogo, to control frogs inhabiting a lily pond. Simple programs result in changes to the frog population over successive generations. Our approach foregrounds computational thinking as a bridge to understanding evolution as an emergent phenomenon.