Quadratic Simulations of Merlin-Arthur Games

Quadratic Simulations of Merlin-Arthur Games
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Merlin-Arthur 游戏的二次模拟

DOI:
10.1007/978-3-319-77404-6_62
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发表时间:
2018
期刊:
Proceedings of the 13th Latin American Theoretical Informatics Symposium (LATIN
影响因子:
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通讯作者:
Watson, Thomas
Watson, Thomas
中科院分区:
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文献类型:
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作者:
Watson, Thomas

文献摘要

相似文献

已知的证明在运行时间上产生二次开销。我们证明,这种二次开销是必要的黑盒模拟,特别是,我们得到一个相对的神谕。我们还表明,2-sided-error Merlin-Arthur游戏可以模拟为1-sided-error Arthur-Merlin游戏与二次开销。我们还提出了一个简单的,基于查询复杂性的证明(由Mika Göös提供),有一个相对的预言(这是以前已知的使用泛型的证明)。
The known proofs ofincur a quadratic overhead in the running time. We prove that this quadratic overhead is necessary for black-box simulations; in particular, we obtain an oracle relative to which. We also show that 2-sided-error Merlin–Arthur games can be simulated by 1-sided-error Arthur–Merlin games with quadratic overhead. We also present a simple, query complexity based proof (provided by Mika Göös) that there is an oracle relative to which(which was previously known to hold by a proof using generics).