Interactive Decision Making for Multiobjective Bimatrix Games with Fuzzy Payoffs Based on Possibility Measure
Interactive Decision Making for Multiobjective Bimatrix Games with Fuzzy Payoffs Based on Possibility Measure
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DOI:
10.2991/asum.k.210827.044
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发表时间:
2021-08
期刊:
影响因子:
--
通讯作者:
H. Yano;I. Nishizaki
中科院分区:
文献类型:
--
作者:
H. Yano;I. Nishizaki
In this paper, we propose an interactive decision making method for multiobjectve bi-matrix games with fuzzy payoffs. Using possibility measure and reference membership values, an equilibrium solution concept is introduced. To circumvent computational difficulties to obtain such a solution, equilibrium conditions in the membership function space are replaced into equilibrium conditions in the expected payoff space. Under the assumption that a player can estimate the opponent player’s reference membership values, the interactive algorithm is proposed to obtain a satisfactory solution of the player from among an equilibrium so-lution set by updating the reference membership values. A numerical example illustrates interactive processes under a hypothetical player to show the efficiency of the proposed method.