Interactive Physical Zero-Knowledge Proof for Norinori
Interactive Physical Zero-Knowledge Proof for Norinori
复制标题
Norinori 的交互式物理零知识证明
DOI:
10.1007/978-3-030-26176-4_14
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发表时间:
2019
期刊:
影响因子:
--
通讯作者:
Sone Hideaki
中科院分区:
文献类型:
--
作者:
Dumas Jean-Guillaume;Lafourcade Pascal;Miyahara Daiki;Mizuki Takaaki;Sasaki Tatsuya;Sone Hideaki
Norinori is a logic game similar to Sudoku. In Norinori, a grid of cells has to be filled with either black or white cells so that the given areas contain exactly two black cells, and every black cell shares an edge with exactly one other black cell. We propose a secure interactive physical algorithm, relying only on cards, to realize a zero-knowledge proof of knowledge for Norinori. It allows a player to show that he or she knows a solution without revealing it. For this, we show in particular that it is possible to physically prove that a particular element is present in a list, without revealing any other value in the list, and without revealing the actual position of that element in the list.