3D Tele-Collaboration Over Internet2
3D Tele-Collaboration Over Internet2
复制标题
通过互联网进行 3D 远程协作2
DOI:
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发表时间:
2002
期刊:
影响因子:
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通讯作者:
Amela Sadagic
中科院分区:
文献类型:
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作者:
H. Towles;Wei;Ruigang Yang;S. Kum;H. Fuchs;J. Mulligan;Kostas Daniilidis;Loring Holden;Bob Zeleznik;Amela Sadagic
Our long-term vision is to provide a better every-day working environment, with high-fidelity scene reconstruction for life-sized 3D telecollaboration. In particular, we want to provide the user with a true sense of presence with our remote collaborator and their real surroundings, and the ability to share and interact with 3D documents. The challenges related to this vision are enormous and involve many technical tradeoffs, particularly in scene reconstruction. In this paper we present a significant step toward our ultimate goal. By assembling the best of available hardware and software technologies in scene reconstruction, rendering, and distributed scene graph software, members of the National Tele-Immersion Initiative (NTII) are able to demonstrate 3D collaborative, tele-presence over Internet2 between colleagues in remote offices.