Interactive Fiction Games: A Colossal Adventure

Interactive Fiction Games: A Colossal Adventure
复制标题

互动小说游戏:一场巨大的冒险

DOI:
--
复制
发表时间:
2019
期刊:
AAAI Conference on Artificial Intelligence
影响因子:
--
通讯作者:
Xingdi Yuan
Xingdi Yuan
中科院分区:
--
文献类型:
--
作者:
Matthew J. Hausknecht;Prithviraj Ammanabrolu;Marc;Xingdi Yuan

文献摘要

被引文献

相似文献

人类智力的一个标志是理解语言和用语言交流的能力。互动小说游戏是完全基于文本的模拟环境,玩家可以通过文本命令改变环境并推动故事发展。我们认为,IF游戏是研究基于语言的自主代理的绝佳测试平台。特别是,IF游戏结合了组合动作空间、语言理解和常识推理的挑战。为了促进基于语言的智能体的快速发展,我们引入了人工智能游戏的学习环境Jericho,并在丰富的游戏集上对文本智能体进行了全面的研究,突出了智能体可以改进的方向。
A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player issues text commands to effect change in the environment and progress through the story. We argue that IF games are an excellent testbed for studying language-based autonomous agents. In particular, IF games combine challenges of combinatorial action spaces, language understanding, and commonsense reasoning. To facilitate rapid development of language-based agents, we introduce Jericho, a learning environment for man-made IF games and conduct a comprehensive study of text-agents across a rich set of games, highlighting directions in which agents can improve.