Development of a mouse-shaped haptic device with multiple finger inputs

Development of a mouse-shaped haptic device with multiple finger inputs
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开发具有多个手指输入的鼠标形状触觉设备

DOI:
10.1109/iros.2004.1389847
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发表时间:
2004
期刊:
2004 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (IEEE Cat. No.04CH37566)
影响因子:
--
通讯作者:
T. Maeno
T. Maeno
中科院分区:
--
文献类型:
--
作者:
Y. Ueda;T. Maeno

文献摘要

被引文献

相似文献

本文提出了一种鼠标形状的触觉装置。该装置解决了以前开发的装置的传统问题,例如结构和控制复杂性以及操作困难。我们采用多个手指输入,以执行复杂的任务,并高度适应环境。为了开发多指触觉设备,我们专注于解剖学知识和神经生理学。由于视觉信息优先于躯体感觉,我们认为人的手指的可移动范围不一定必须完全满足,即视觉信息可以补偿主-从系统中触觉设备和从设备的位移之间的差异。我们应用此功能来简化和简化设备。为了确认我们开发的虚拟现实系统的设备的有用性,我们进行了三个实验:位置控制,熟悉和力反馈。结果表明,开发的触觉设备的有效性。
In this paper, a mouse-shaped haptic device is proposed. The device solves conventional problems of previously developed devices such as structure and control complexity and operating difficulties. We adopted multiple finger inputs in order to carry out complicated tasks and in order to highly adapt to the environment. To develop the multi-fingered haptic device, we focused on anatomical knowledge and neurophysiology. Since there is a primacy of the visual information over somatic sensation, we believe the movable range of human fingers does not necessarily have to be completely satisfied, i.e. visual information can compensate for the difference between the displacement of the haptic device and that of the slave device in a master-slave system. We applied this feature to miniaturize and simplify the device. To confirm the usefulness of our developed device for a virtual reality system, we carried out three experiments: position control, familiarization and force feedback. The results show the effectiveness of the developed haptic device.