Design concept to promote both reflective and experimental cognition for creative design work

Design concept to promote both reflective and experimental cognition for creative design work
复制标题

促进创意设计工作反思性和实验性认知的设计理念

DOI:
10.1145/765891.766124
复制
发表时间:
2003
期刊:
CHI '03 Extended Abstracts on Human Factors in Computing Systems
影响因子:
--
通讯作者:
S. Tano
S. Tano
中科院分区:
--
文献类型:
--
作者:
S. Tano

文献摘要

被引文献

相似文献

我们讨论的缺点,目前的设计支持系统所产生的人类认知特征,如反射和实验模式,并选择一个合适的媒体在创意设计过程中使用的认识不足。然后,我们展示了目前的原型系统称为“哥斯拉”,支持创新设计,特别是汽车外观设计师。设计师可以在2D平板电脑(带LCD的平板电脑)上绘制概念图像。当他们抓住它并把它放在半空中时,2D草图的形状被自动识别,并在3D板上显示为3D草图(立体视觉电视)。他们可以在二维和三维中从不同的视点绘制草图、修改和观察。请注意,3D图像不是以美丽的CG图像显示,而是由通过模仿设计师的笔触摸产生的许多3D草书线组成的3D草图,以保持设计师的反思认知模式,并为他们的创造活动提供丰富的刺激。
We discuss the disadvantages of the current design support systems that arise from a poor understanding of the human-cognitive characteristics, such as the reflective and experimental modes, and the selection of a suitable media for use in the creative design process. Then we demonstrate the current prototype system called "Godzilla" that supports the creative design especially for the car exterior designer. The designers can draw the concept image on a 2D pad (tablet with an LCD). When they grasp it and put it in midair, the shape of the 2D sketch is automatically recognized and appears as 3D sketch on a 3D pad (stereovision TV). They can sketch, modify, and observe from different viewpoints in both 2D and 3D. Note that 3D images are not displayed as a beautiful CG image, but a 3D sketch that consists of many 3D-cursive lines produced by mimicking the designer's pen touch in order to keep the designers in the reflective cognitive mode and to provide them with rich stimuli for their creative activities.